Natural Phenomena 2007

by
Edition: 1st
Format: Paperback
Pub. Date: 2007-10-01
Publisher(s): A. K. Peters
List Price: $30.00

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Summary

Synthesizing realistic natural scenes is a challenging and important problem in computer graphics. The challenge stems not only from the complexity and diversity of objects and natural phenomena interacting together, but also from the huge amount of small details that should be modeled to obtain realistic models and physically plausible simulations. Therefore, there is still a need to develop interactive modeling and simulation techniques capable of handling complex synthetic sceneries. This book contains the research presented at the 3rd Eurographics Workshop on Natural Phenomena, which took place September 4, 2007 in Prague, Czech Republic. It builds on work done in recent years including simulating aging and weathering of synthetic objects, plant modeling, ecosystem simulation, gaseous phenomena, and liquid flows. It focuses on non-conscious or inanimate nature like rock, trees, oceans, wind, and meadows.

Table of Contents

Weather and Weathering
Goblins by Spheroidal Weatheringp. 7
Color Platep. 83
Animating Corrosion and Erosionp. 15
Color Platep. 87
Convective Cloudsp. 23
Color Platep. 83
Animation
Real-time Rendering and Animation of Plentiful Flamesp. 31
Color Platep. 84
Eulerian Motion Blurp. 39
Color Platep. 84
Fast Fluid Simulation Using Residual Distribution Schemesp. 47
Color Platep. 85
Modeling and Visualizing Trees
Multi-layered Indirect Texturing for Tree Renderingp. 55
Color Platep. 85
Modeling Trees with a Space Colonization Algorithmp. 63
Color Platep. 86
Expressive Illumination of Foliage Based on Implicit Surfacesp. 71
Color Platep. 86
Table of Contents provided by Blackwell. All Rights Reserved.

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