Apple Pro Training Series: Getting Started With Motion

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Edition: DVD
Format: Paperback w/Disk
Pub. Date: 2005-01-01
Publisher(s): Peachpit Press
List Price: $34.99

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Summary

Got a mouse and a keyboard? Then you're ready to start making beautiful music with Apple's Soundtrack music arrangement software and this hands-on guide. With Soundtrack, you don't need to pay a composer or fork out royalty payments to start creating perfectly synched scores in no time. All you need, in fact, is this hands-on, Apple-certified guide, and you can begin taking advantage of Soundtrack's more than 4,000 audio loops and dozens of audio effects in your own video, DVD, and Web projects immediately. In this book/DVD combo, you'll find a complete, self-paced course in all aspects of Soundtrack--from employing its interface to the secrets of creating original music, finding matching parts, mixing tracks, scoring to video, adding effects, and more. Step-by-step exercises, hands-on lessons, review questions at the end of each chapter, and a DVD crammed with lesson files--plus dozens of composing tricks and loads of advanced editing tips--make this the place to master Soundtrack.

Table of Contents

Getting Started xvii
The Methodology xviii
System Requirements xx
Using the Motion Trial Software xxi
Copying the Lesson Files xxi
About the Apple Pro Training Series xxii
Apple Pro Certification Program xxii
Resources xxiii
Working with the Basic Interface
1(40)
Getting Started
2(1)
Launching Motion
2(2)
Closing and Opening a Project
4(3)
Exploring the Utility Window
7(1)
Working in the File Browser
8(5)
Exploring the Canvas Window
13(5)
Adding Files to the Canvas
18(2)
Working with Dynamic Guides
20(1)
Saving a Motion Project
21(3)
Creating a Shape from the Toolbar
24(1)
Using Undo and Redo
25(1)
Constraining Proportions
26(1)
Transforming Objects
27(2)
Using the Dashboard
29(3)
Selecting and Deselecting Objects
32(2)
Creating Text in the Canvas
34(3)
What You've Learned
37(4)
Creating Motion Graphics
41(50)
Opening a Project from the File Browser
42(5)
Adding a Motion Background from the Library
47(4)
Playing a Project in the Canvas
51(5)
Working with the Transport Controls
56(4)
Adding and Modifying Objects During Playback
60(3)
Animating an Object with Behaviors
63(8)
Working with Particles
71(5)
Trimming in the Mini-Timeline
76(1)
Importing Motion Projects into the Canvas
77(1)
Animating Text in the Canvas
78(5)
Resetting the Play Range
83(1)
Adding Audio to a Project
84(1)
Viewing the Project and Timing Panes
85(2)
Saving and Closing Your Project
87(1)
What You've Learned
87(4)
Working with Layers in the Project Pane
91(74)
Previewing the Finished Movie
92(1)
Creating a New Project
93(4)
Exploring Import File Types
97(2)
Shortcuts from the File Browser to the Project Pane
99(2)
Creating a Background Layer
101(2)
Comparing Objects and Layers on the Layers Tab
103(1)
Exploring the Media Tab in the Project Pane
104(2)
Modifying Object Parameters in the Inspector
106(4)
Looping a Media File in the Inspector
110(6)
Changing Object Order on the Layers Tab
116(4)
Renaming and Hiding a Layer
120(2)
Creating a New Layer
122(1)
Planning Your Workflow
123(1)
Importing a File to the Layers Tab
124(2)
Duplicating Objects in the Canvas
126(2)
Aligning Multiple Objects in the Canvas
128(2)
Grouping Objects into Sublayers
130(3)
Working with Safe Zones
133(2)
Replacing Media on the Layers Tab
135(5)
Cropping Objects in the Inspector
140(4)
Adding Behaviors to Layers
144(5)
Viewing the Sublayers with the Background
149(2)
Working with Opacity and Blend Modes
151(5)
Finishing the Project
156(2)
What You've Learned
158(2)
Master Project Tasks
160(5)
Working with Behaviors
165(50)
Previewing the Finished Movie
166(1)
Positioning an Object in the Canvas
167(5)
Cropping an Object in the Canvas
172(3)
Locking an Object on the Layers Tab
175(1)
Adding a Second Object
176(5)
Working with Basic Behaviors
181(4)
Trimming an Object and Behaviors
185(1)
Adding Spin and Fade Behaviors
186(2)
Copying an Object and Its Behaviors
188(3)
Moving an Object in the Mini-Timeline
191(1)
Adjusting Behaviors in the Dashboard
191(2)
Moving an Object and Behaviors in the Canvas
193(1)
Adding Text Behaviors
194(6)
Preparing for the Next Project
200(1)
Working with Simulations Behaviors
200(4)
Working with the Repel From Behavior
204(5)
What You've Learned
209(1)
Master Project Tasks
210(5)
Working with Filters and Masks
215(68)
Previewing the Finished Oakley Movie
216(1)
Opening the Oakley Project
217(1)
Previewing Filters in the Library
218(2)
Applying a Filter to an Object
220(3)
Working with the Colorize Filter
223(7)
Copying and Pasting Filters
230(1)
Evaluating the Colorized Objects
231(1)
Choosing Complementary Colors
232(2)
Saving a Color Swatch in the Colors Window
234(2)
Viewing a Project in Full Screen Mode
236(1)
Working with Keying Filters
237(6)
Adding a Background to the Image
243(6)
Creating a Mask Shape in the Canvas
249(1)
Viewing the Project Elements on the Layers Tab
250(3)
Enabling and Disabling Filters and Behaviors
253(2)
Creating a Circle Mask
255(5)
Creating an Image Mask
260(2)
Analyzing the Mask
262(5)
Creating a News Bumper with Filters
267(2)
Applying a Simple Border Filter
269(4)
Applying an Image Mask to the Project
273(2)
Colorizing the Background
275(2)
What You've Learned
277(1)
Master Project Tasks
278(5)
Working with Particles
283(72)
Opening the Oakley Project
284(1)
Previewing Particles in the Library
285(1)
Dragging a Particle Emitter to the Canvas
286(2)
Analyzing a Particle Emitter on the Layers Tab
288(1)
Using Particles for Visual Effects
289(2)
Creating an Object at the Playhead Position
291(2)
Applying Drop Impact Particles
293(5)
Resizing a Particle Emitter in the Canvas
298(2)
Creating a Particle System
300(3)
Modifying the Particle Emitter in the Dashboard
303(5)
Viewing the Emitter and Particle Cell Tabs in the Inspector
308(2)
Modifying Particle System Parameters in the Inspector
310(3)
Moving a Particle Emitter in the Canvas
313(1)
Changing the Life Parameter in the Inspector
314(1)
Working with Particle Color Modes
315(3)
Applying Behaviors to Particles
318(1)
Limiting the Number of Particles in a System
319(3)
Controlling the Particle Movement
322(1)
Changing the Emitter Shape
323(4)
Attracting the Particles to Another Object
327(3)
Replacing a Particle Object
330(2)
Changing Behaviors over the Life of the Particles
332(4)
Creating a Complex Particle System
336(5)
Finishing the Project
341(5)
Saving Particle Systems in the Library
346(3)
What You've Learned
349(1)
Master Project Tasks
350(5)
Working with Shapes, Text, and Generators
355(40)
Creating Free-form Shapes
356(1)
Previewing the Finished Project
356(3)
Opening and Saving the Project
359(1)
Working with the Bezier Tool
359(4)
Working with the BSpline Tool
363(1)
Transforming a Free-form Shape
364(1)
Opening the Frances Project
365(1)
Previewing Generators in the Library
366(1)
Applying a Solid Color to the Project
367(1)
Modifying a Generator in the Inspector
368(3)
Exploring the Text Tab in the Inspector
371(4)
Opening the Animated Text Project
375(1)
Working with Gradient Presets
376(6)
Adding a Drop Shadow to Text
382(1)
Adding a Filter to Text
383(1)
Exploring Fonts, LiveFonts, and Text Styles in the Library
384(1)
Working with LiveFonts
384(3)
Creating Text Particles
387(3)
Applying Text Styles
390(1)
What You've Learned
391(1)
Master Project Tasks
392(3)
Working in the Timeline
395(50)
Opening the Timeline Project
396(1)
Comparing the Timeline and Layers Tabs
396(7)
Overlapping Video Clips in the Timeline
403(3)
Applying Behaviors in the Timeline
406(1)
Opening the Oakley Project
407(1)
Analyzing the Project in the Timeline
408(2)
Working with the Timeline Tab Buttons
410(3)
Creating and Organizing Layers
413(3)
Working with Markers in the Timeline
416(4)
Navigating to Markers
420(1)
Dragging Media into the Timeline
421(5)
Modifying Filters in the Timeline
426(2)
Duplicating and Moving Objects in the Timeline
428(2)
Exchanging Media in the Timeline
430(2)
Working with Motion Templates
432(9)
What You've Learned
441(1)
Master Project Tasks
442(3)
Working with Audio and Keyframe Basics
445(42)
Opening the Frances Project
446(1)
Importing Audio into a Project
447(6)
Scrubbing in the Audio Editor
453(1)
Working with Audio Curves
454(2)
Keyframing in the Audio Editor
456(3)
Trimming Audio in the Audio Editor
459(3)
Creating Keyframed Animation in the Canvas
462(3)
Resizing Clips in the Timeline
465(2)
Applying a Fade to the Upper Object
467(3)
Working with Particles in the Timeline
470(5)
Adding Keyframes to the Transform Parameters
475(4)
Recording Keyframes in the Canvas
479(3)
Adding Music to the Project
482(1)
What You've Learned
483(1)
Master Project Tasks
484(3)
Managing Media
487
Reconnecting Media to a Project
488(5)
Creating a RAM Preview
493(4)
Working with Preferences
497(1)
What You've Learned
498
Working with Preferences
1(1)
Exploring the Preferences Window
3(7)
Exploring the Canvas Preferences
10(1)
What You've Learned
11(490)
Exporting and Sharing Motion Projects
501
Opening the Project
502(1)
Exploring Motion's Export Options
503(1)
Exporting a QuickTime Movie
503(3)
Exporting a Still Image
506(2)
Exploring Motion's Export Presets
508(1)
Sharing Projects with Final Cut Pro
509(1)
Continuing On with Motion
509(1)
What You've Learned
510(1)
Master Project Tasks
510
Importing and Exporting Other Formats
1(1)
Exporting an Image Sequence
3(3)
Working with an Image Sequence
6(3)
Importing a Layered Photoshop File
9(3)
Animating Photoshop Layers
12(5)
Saving a Project as a Template
17(3)
Exporting with Compressor
20(6)
What You've Learned
26
Glossary 1(512)
Index 513

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