The Collected Mechanoid Invasion Trilogy

by
Format: Paperback
Pub. Date: 1999-01-01
Publisher(s): Palladium Books
List Price: $19.95

Rent Textbook

Select for Price
There was a problem. Please try again later.

New Textbook

We're Sorry
Sold Out

Used Textbook

We're Sorry
Sold Out

eTextbook

We're Sorry
Not Available

How Marketplace Works:

  • This item is offered by an independent seller and not shipped from our warehouse
  • Item details like edition and cover design may differ from our description; see seller's comments before ordering.
  • Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
  • Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
  • Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.

Table of Contents

A bit of Palladium History
8(2)
The origin of Palladium Books
8(1)
The Story Behind the RPG
9(1)
A Warning from the Author
10(1)
Conversion Notes
10(2)
Mega-Damage Conversion Notes
11(1)
Layout & Format Notes
12(3)
The Mechanoid Invasion® --- Book One
How to Play
15(3)
Hit Points & S.D.C
15(1)
Armor Rating
15(1)
The Dodge
16(1)
The Incapacitated Foe
16(1)
Character Attributes
17(1)
Attribute Bonuses
17(1)
Height and Weight
17(1)
Occupational Character Classes
18(2)
Skills
18(1)
Meanings & Abbreviations
18(2)
W.P./Weapon Proficiency
20(1)
Optional (weapon) Accident Chart
20(1)
O.C.C. Descriptions Begin
20(1)
The Esper O.C.C.
20(2)
Esper Skills
21(1)
Communications Engineer O.C.C.
22(1)
Optional Equipment for Field Use
23(1)
P.G.V./Pilot Ground Vehicle O.C.C.
23(1)
P.A.V.M./Pilot Air Vehicle Mechanic O.C.C.
24(1)
P.A.V.M. Skills and Experience Table
25(1)
L.B.A. Trooper O.C.C.
25(2)
Insignia, Uniform & Armor
26(1)
Skills & Experience Table
27(1)
E.B.A. Trooper O.C.C.
27(2)
Insignia, Skills & Experience
28(1)
E.B.A. Armor & Equipment
29(1)
Commando O.C.C.
29(2)
Skills, Uniform and Web Vest
30(1)
Experience Points & Their Application
31(1)
Psionics
31(1)
Descriptions of Psionic Abilities
32(5)
Level One Psionics
32(2)
Level Two Psionics
34(1)
Level Three Psionics
35(2)
Colony Weapons
37(1)
Energy Handguns
37(1)
Long-Range Weapons
38(1)
Explosives
39(1)
Experimental Weapons
39(2)
E.M.B./Electromagnetic Borer
39(1)
M.A.A./Multi-Arm Antagonizer
40(1)
Incidental Equipment
41(1)
Vehicles
41(4)
F.G. 90/Flying Gun
41(1)
Orbital Space Shuttle
42(1)
HS-180/Hovercraft Scout
42(1)
MHT-180 Modified Hover Transport
43(1)
Hover Jet Fighter
43(1)
I.L.R.M.
43(1)
The Dreadnought (experimental)
43(1)
Rosenstein Land Buggy
44(1)
MLR-120 Modified Land Rover
45(1)
HPT-12/Hover Plasma Tank
45(1)
Planet Gideon E
45(3)
The Sand Beetle
47(1)
Maps of the Planet & Key Bases
48(2)
A Chronological Sequence of The Mechanoid Invasion
50(1)
The Rover Alien Race
51(1)
Random Encounters with Rovers
52(1)
Rover Tribes & Notable leaders
53(1)
The Talon Tribe
53(1)
The Red & Black Tribes
53(1)
The Arrow Head Tribe
53(1)
The Black Fist Tribe
53(1)
Long Teeth Tribe
54(1)
The Sand Pirates
54(1)
Rover Character Classes --- Optional
54(2)
Skills
55(1)
The Mechanoids
56(1)
The Ultimate Cyborg
56(1)
Mechanoid Descriptions
56(8)
Wasp
57(1)
Mantis
58(1)
Brain
58(1)
Tunnel Crawler
59(1)
Skimmer
59(1)
Runner
60(1)
Weavel
60(1)
Brute
61(1)
Thinman
61(1)
Runt
61(1)
Mechanoid Spider Fortress
62(1)
Mechanoid Digger
63(1)
Large & Small Mechanoid Transport Vehicle
64(1)
Game Master's Section
64(1)
More on the Mechanoids
64(3)
Mechanoid Technology
65(1)
Mechanoids Communicate in Two Ways
65(1)
The Inside Scoop on the Mechanoids
65(2)
The Tunnels of the Ancients
67(3)
Phase Balls
68(1)
Phase Ball Tunnel Map
69(1)
An old advertisement (top)
70(1)
The inside back cover of book one (ad at bottom)
70(2)
The Journey™ --- Book Two
How to Play
72(1)
Armor Rating & The Hit
72(1)
Meanings & Abbreviations
72(1)
Invasion Event Up-Date
73(2)
Map of Gideon E
74(1)
Planetary Excavation
75(1)
New Colony Weapons
75(1)
Balrog Destroyer
75(4)
Hover Robots
75(1)
Sensor Cluster
75(1)
Energy Points
76(1)
Stats for Destroyer
76(2)
I.L.R.M. --- Missiles
78(1)
Juggernaut E.B.A. Suit
79(1)
Assault Hover Scout
80(1)
Armored Flying Gun
80(1)
Ground Armor Missile Launcher
81(1)
P.E.W.S --- Force Field
81(1)
The Alien Salen-Dar
81(1)
Salen-Dar's Weapons
82(2)
Power Rod
83(1)
Behemoth
83(1)
More Mechanoid Data
84(9)
Oracle
84(1)
Overlord
84(2)
Octopus
86(1)
Runner Hover Pod
87(1)
Multi-Brain
87(1)
Brain Hover Pod
87(1)
Exterminator
88(1)
Seek Pod
88(1)
Assault Probe
88(1)
Tunnel Crawler
88(1)
Black Widow
89(1)
Cargo Freighter
89(1)
Hauler Type I
89(1)
Hauler Type II
90(1)
Hauler Type III
90(1)
Mechanoid Battle Cruiser
91(1)
Mechanoid Bridge Forts
92(1)
Psionics
93(1)
Descriptions of Level Four Psionic Abilities
93(1)
The Journey
94(2)
Background and adventure ideas on the Mothership
94(2)
The Mechanoid Mothership Floor Plans
96(9)
Random Encounter Tables on the Ship
99(2)
Type I Main Junction
101(1)
Type II Main Junction
102(1)
The Nadar-Whip (Mutant/Alien? Creature)
103(1)
Type III Junction (the Power Shaft)
104(1)
The Human Sleeper Team
105(1)
Mutants
105(2)
Type One Mutant: The Energy Sponge
106(1)
Type Two Mutant: The Mech-Pet
106(1)
Rovers & Thieving
107(2)
Alien Magic
109(2)
Experience Table for the Arch-Mage O.C.C.
110(11)
Experience Tables for each ``path'' of Magic
121
Learning Magic
110(1)
Conversion Notes on Magic
111(1)
The Four Paths of Magic
111(10)
Mind Spells
111(3)
Elemental Spells
114(2)
Energy Spells
116(2)
Dimension Spells
118(3)
Magic Experience Tables
121(1)
Game Master Section
121(1)
The Mechanoids
121(2)
Mechanoid Computers
123(1)
Mechanoid Master Computer
123(1)
Internal Teleportation System
124(1)
Mechanoid Mothership Crew & Stowaway Reference Chart
124(1)
Mechanoid Footnotes
125(1)
Footnotes on Gideon E, Ancestors, Pipeline Society
125(1)
The Government, Society & Guilds
126(1)
The Double-Classed Character
126(2)
Homeworld™ --- Book Three
How to Play
128(1)
Choosing a Character's Race
128(1)
Racial Characteristics Chart
128(1)
Attribute Bonus Chart
128(1)
Hit Points, Coma, Death & Survival
129(1)
Physical Strength & Weight
129(1)
Fatigue Table
130(1)
Alignments
130(2)
Insanity
132(2)
Skills
134(4)
O.C.C. Skill Bonuses
134(1)
Skill Descriptions
135(2)
Warp Drive 137
137(1)
Unsuccessful Warp Table
137(1)
Skill Charts
138(3)
Homeworld Occupational Character Classes Skill charts & Experience Tables Start
141(3)
Electrical Engineer O.C.C.
141(1)
Mechanical Engineer O.C.C.
142(1)
Field Scientist O.C.C.
142(1)
Pilot O.C.C.
142(1)
Light Assault Trooper O.C.C.
142(1)
Heavy Assault Trooper O.C.C.
143(1)
Scavenger Thief O.C.C.
143(1)
Scavenger Seeker O.C.C.
143(1)
Scavenger Assassin O.C.C.
144(1)
The Slaver O.C.C.
144(1)
(Space) Pirate O.C.C.
144(1)
Applied Aptitude Specialties (bonus skill)
144(2)
Successfully Developing New Devices
145(1)
Applied Aptitude Specialty Chart
145(1)
Nightmare
146(2)
Retribution
147(1)
The Nightmare Continues
148(1)
The Answers?
148(1)
The Mechanoid Homeworld
148(1)
The Nigelian Confederacy
149(4)
Black Market/The Brotherhood
150(2)
The Scenario: The Homeworld Expedition
152(1)
The Borealians
153(1)
The Nigelians
154(1)
The Gendo
155(2)
The Ostrac
157(2)
The Cybormen
159(4)
Tech
160(1)
Goliath
161(1)
Titan
162(1)
Phi-Warper
163(2)
Warp Tables
164(1)
Humans
165(1)
Psionics (Levels 5 - 10)
166(1)
Level Five Psionics
166(1)
Level Six Psionics
167(1)
Level Seven Psionics
168(1)
Level Eight Psionics
168(1)
Level Nine Psionics
169(1)
Level Ten Psionics
169(1)
Starships
170(9)
Random Space Encounters
170(2)
Fighters
172(3)
Nigelian Vessels
175(1)
Warp Systems
176(1)
Equipment
177(2)
Weapons
179(6)
Energy Hand Weapons
179(1)
Light Assault Weapons
180(1)
Heavy Assault Weapons
181(1)
Explosives and Missiles
182(1)
Vehicles
183(2)
Game Master Section
185(1)
Dionii (Intelligent Insect Aliens)
185(7)
Dionii Weapons
185(1)
The Drone
186(1)
The Warrior Beetle
187(1)
The Scout
187(1)
The Vanguard
187(5)
More on the Mechanoids
192
Doomsday Device
198(1)
Mechanoid Transport Terminal
199(1)
Mechanoid Base
200(1)
Encounter Tables
201(1)
Mechanoid Psychological Research Facility
202(1)
An ad for the DGC from inside back cover of Book One
203(1)
An ad for the Mechanoid Trilogy (bottom)
203(2)
Map of Mechanoid Homeworld & Dionii Occupation
205(1)
Mechanoid Defensive Bunker
206(1)
Mechanoid Outer Perimeter Defenses
207(1)
Mechanoid Observation Tower
207(1)
Mechanoid Automated Surveillance Mound
207(1)
Fully Automated Mechanoid Defense Bunker
208(1)
Mechanoid/Dionii Shelter
208
Quick Find Things of Note
Alignments (Homeworld)
130
Ancients, The (tunnels & Phase Balls)
67(14)
Ancients, Salen-Dar (Journey)
81
Balrog Destroyer (Journey)
75(1)
Balrog Hover Robots (Journey)
75
Conversion Notes, General
10(68)
Conversion Notes on Weapons (Journey)
78(33)
Conversion Notes, Magic (Journey)
111(74)
Dionii Aliens (Homeworld)
185(1)
Dionii Base (Homeworld)
186
Doomsday Device
(see The Nightmare Continues)
148(1)
(see The Answers?)
148(50)
(and see Doomsday Device)
198
I.L.R.M. (long description; Journey)
78(31)
Magic, Alien (Journey)
109(76)
Mechanoid Allies (Dionii)
185(7)
Mechanoids, More (Homeworld)
192
Mechanoid Mothership (Journey)
95(107)
Mechanoid Psychological Research Facility
202(3)
Mechanoid Homeworld, Map
205
Homeworld, The (Nightmare)
146(6)
Homeworld Expedition Scenario
152(54)
Homeworld Fortifications
206
Mutants (Journey)
106
Nadar-Whip (monster; Journey)
103
Psionics Levels One to Three
31(62)
Psionics Level Four (Journey)
93(73)
Psionics Levels Five to Ten
166
Salen-Dar (Journey)
81
Scitz and Fritz (Journey)
75

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.