Photoshop® 6 Bible, Gold Edition

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Edition: CD
Format: Hardcover
Pub. Date: 2001-08-01
Publisher(s): Wiley
List Price: $64.99

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Summary

Photoshop 6 Bible, Gold Edition provides everything you need to know to become an expert with the latest release of Adobe Photoshop, version 6. #1 bestselling graphics author and Photoshop guru Deke McClelland once again delivers the most comprehensive, informative, and entertaining coverage of Photoshop you'll find anywhere. The book includes 352 color pages and two CD-ROMs packed with utilities, plug-ins, sample images, an artist gallery, video interviews, and more.

Author Biography

In 1985, <b>Deke McClelland</b> oversaw the implementation of the first Macintosh-based production department in Boulder, Colorado. He later graduated to be artistic director for Publishing Resources, one of the earliest all-PostScript service bureaus in the United States.<br> days, Deke is the author of the best-selling computer titles <I>Macworld Photoshop 5 Bible</I> and <I>Photoshop 3 For Windows 95 Bible</I>, which have combined sales worldwide of more than 500,000 copies, making them the best-selling guides of any kind on computer graphics. Other best-selling titles include <I>CorelDrawÖ 8 For Dummies, PageMill 2 For Dummies</I> (both IDG Books), and <I>Real World Illustrator 7</I>. His newest title, <I>Photoshop 4 Studio Secrets</I>, chronicles the work of 16 of the world's most prominent computer artists.

Table of Contents

Foreword.
Preface.
PART I: Welcome to Photoshop 6.
Chapter 1: What's Up with Photoshop 6?
Chapter 2: Inside Photoshop.
Chapter 3: Image Fundamentals.
Part II: Making a Living.
Chapter 4: Sketch to Execution: The Commerical Art Process.
Chapter 5: High-Resolution Imaging for Advertising.
Chapter 6: Printing Fine Art.
Part III: Painting and Retouching.
Chapter 7: Defining Colors.
Chapter 8: Painting and Editing.
Chapter 9: Filling and Stroking.
Chapter 10: Retouching, Repeating, and Restoring.
Part IV: Color and History Techniques.
Chapter 11: Integrating Natural Media into Digital Art.
Chapter 12: Colorizing Scanned Line Art.
Chapter 13: Working Stock Photography into Graphic Art.
Chapter 14: Three Real-World History Techniques.
Part V: Selections, Masks, and Filters.
Chapter 15: Selections and Paths.
Chapter 16: Masks and Extractions.
Chapter 17: Corrective Filtering.
Chapter 18: Full-Court Filtering.
Chapter 19: Constructing Homemade Effects.
Part VI: Special Effects Made Practical.
Chapter 20: The Face-Melting Power of Distortions.
Chapter 21: Popping Type off the Page.
Chapter 22: Creating Budget 3-D Characters.
Chapter 23: Wrapping Images around 3-D Shapes.
Chapter 24: Inventing Photorealistic Worlds.
Part VII: Layers, Objects, and Text.
Chapter 25: Working with Layers.
Chapter 26: The Wonders of Blend Modes.
Chapter 27: Shapes and Styles.
Chapter 28: Fully Editable Text.
Part VIII: Mastering Layers and Vectors.
Chapter 29: The Tao of Layering.
Chapter 30: Photographing for Photoshop.
Chapter 31: Enhancing Vector Artwork.
Chapter 32: Setting Up Clipping Paths.
Part IX: Color for Print and the Web.
Chapter 33: Essential Color Management.
Chapter 34: Mapping and Adjusting Colors.
Chapter 35: Printing Images.
Chapter 36: Web Graphics Primer.
Part X: New Frontiers.
Chapter 37: Correcting a Typical Digital Snapshot.
Chapter 38: Building Web Pages with Photoshop and ImageReady.
Chapter 39: Buttons, Buttons, Buttons.
Appendix: Using the CD-ROMs.
Index.
License Agreement.
CD-ROM Installation Instructions.
Bonus Chapters On CD-ROM #2.
Chapter A: Actions and Other Animations.
Chapter B: Macintosh Shortcuts.
Chapter C: Windows Shortcuts

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