Software Engineering With Ada

by ; ;
Edition: 3rd
Format: Paperback
Pub. Date: 1993-08-01
Publisher(s): Addison-Wesley Professional
List Price: $65.99

Buy New

Usually Ships in 2-3 Business Days
$65.92

Rent Textbook

Select for Price
There was a problem. Please try again later.

Used Textbook

We're Sorry
Sold Out

eTextbook

We're Sorry
Not Available

How Marketplace Works:

  • This item is offered by an independent seller and not shipped from our warehouse
  • Item details like edition and cover design may differ from our description; see seller's comments before ordering.
  • Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
  • Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
  • Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.

Summary

Ada is a general-purpose programming language with considerable expressivepower. It was developed at the initiative of the United States Department ofDefense in response to the crisis in software development. Ada was designedspecifically for the domain of large, real-time, embedded computer systems,although it will certainly have an impact on many other application areas.

Unlike most other production high-order languages, such as FORTRAN, COBOL,or even Pascal, Ada not only enbodies many modern software developmentprinciples but also enforces them. The greatest benefits in this commonhigh-order language effort will thus be gained from the application of goodsoftware development methods that are facilitated by using Ada as thelanguage of expression. As a result, the introduction of Ada represents atremendous opportunity for improvement in the clarity, realibility,efficiency, and maintainability of software systems.

Ada is more than just another programming language, however. Along with theAda Programming Support Environment, it represents a very powerful facilitythat helps us understand problems and express their solutions in a mannerthat directly reflects the multidimensional real world.

The Third Edition of Software Engineering with Ada

Ada has truly entered the mainstream of computer science. The third editionof this book was written in response to the language's growing use and toreflect the changing methods of problem solving. The third edition is, ifyou will excuse the pun, a repackaging of the second edition. Chapters havebeen combined, rewritten, and rearranged to better reflect today's wayt ofthinking. This edition includes expanded code segments with more completeprograms written in a more modern style. Most importantly, this thirdedition retains an enphasis on Ada's effective use in a software engineeringcontext.

This book thus serves as a complete Ada reference that is appropriate forboth the programmer who wishes to create Ada systems and the manager whoneeds to understand how to apply this powerful tool. The book presumes anunderstanding of the basic principles of programming.

Goals

This book is not just another introduction to Ada. It has been written tosatisfy three specific goals:

  • To provide an intensive study of Ada's features
  • To motivate and provide examples of good Ada design and programming
  • To introduce an object-oriented development method that exploits thepower of Ada and, in addition, helps manage the complexity of large softwaresystems

In short, this book not only describes the details of Ada programming, butalso suggest ways in which to best apply the features of the language in thecreation of software systems.

Content Features

Structure: Many texts present the details of a programming languageonly from a syntactic or semantic prespective. In this book, we start with asoftware design approach and then introduce Ada from the top down in thecontext of good programming methods.

The book is divided into six packages, each of which contains three to fourlogically related chapters. The first package begins with a brief look atthe Ada problem domain, and includes an examination of Ada's developmenthistory to provide a perspective on some of the features of the language.The primary objective of this package is to discuss the principles ofsoftware engineering as it relates to object-oriented development. Package 1concludes with an overview of the language.

The second Package contains the first two of five design problems (one ofwhich is revisited and expanded later), as well as a discussion of abstractdata types, and details of the data types provided in the Ada language.

The third through the sixth packages provide a detailed presentation of Adabuilt around five complete design examples. Each problem is increasinglymore complex, and together they require the application of almost every Adafeature. In addition, these problems provide a vehicle for demonstrating theobject-oriented development method, along with a programming style thatemphasizes understandability. The chapters encompassing these five largeexamples present a detailed discussion of Ada's constructs. The sixthpackage also includes a discussion of the problems associated with verylarge programming systems and presents the last of the design problems.

Resources: A set of exercises for students is provided at the end ofmost of the chapters. Difficult problems are marked with a star(*). Inaddition, the book concludes with siz appendices that provide furthertechnical details of Ada. The lettering of the appendices is arranged tomore closely align with the LRM (Language Reference Manual). The first threedescribe the predefined elements of the language, and the specification ofall predefined packages including those associated with all aspects of inputand output. The next two appendices contain a summary style guide andcomprehensive, easy-to-read, alphabetized syntax charts. The last appendixpreviews Ada 9X, including the major proposed changes to the language, suchas:

  • Full implementation of object-oriented run-time polymorphism
  • Tree structure subunit library for easier management of largeprogramming systems
  • Improvements in real-time problem-solving mechanisms
  • Annexes to the language for special problem areas

Course Organization: This is a "generic" book in the sense that it canbe used at a number of levels. Using the second edition, the material hasbeen taught in a one-semester course (40 one-hour lessons), as a five-dayseminar, and as a four-week, all-day intensive program. The followingoutline represents the organization of materials from this third editionwith the same goals in mind.

Lesson 1       Chapter  1: IntroductionLessons 2-3    Chapter  2: Software EngineeringLessons 4-5    Chapter  3: Object-Oriented DesignLessons 6-8    Chapter  4: An Overview of the LanguageLesson 9       Chapter  5: The First Design Problem: Document ConcordanceLessons 10-12  Chapter  6: Data Abstraction and Ada's TypesLesson 13      Chapter  7: The Second Design Problem: Data Base SystemLessons 14-16  Chapter  8: SubprogramsLessons 17-18  Chapter  9: Expressions and StatementsLesson 19      Chapter 10: The Second Design Problem: ContinuedLessons 20-21  Chapter 11: PackagesLessons 22-23  Chapter 12: Generic Program UnitsLesson 24      Chapter 13: The Third Design Problem: Generic Tree PackageLessons 25-27  Chapter 14: TasksLessons 28-29  Chapter 15: Exception HandlingLessons 30-31  Chapter 16: Machines RepresentationsLesson 32      Chapter 17: The Fourth Design Problem: Environment MonitoringLessons 33-34  Chapter 18: Input/OutputLessons 35-36  Chapter 19: The Software Life Cycle with AdaLessons 37-38  Chapter 20: Programming in the LargeLesson 39      Chapter 21: The Fifth Design Problem: Heads-Up DisplayLesson 40      Appendix F: Ada 9X

In addition, the following structure is appropriate as a brief introductionto the application of Ada for prgram managers:

Block 1        Chapter  1: IntroductionBlock 2        Chapter  2: Software Engineering               Chapter 19: The Software Life Cycle with AdaBlock 3        Chapter  3: Object-Oriented Design               Chapter  4: An Overview of the LanguageBlock 4        Chapter 21: The Fifth Design Problem: Heads-Up Display               Chapter 20: Programming in the Large               Appendix F: Ada 9X

Reliability The Reference Manual for the Ada ProgrammingLanguage was issued jointly by the Department of Defense as a militarystandard and by the American National Institute as ANSI/MIL-STD-1815A, onFebruary 17, 1983. All material in this book meets that standard. To ensuret

Author Biography

Grady Booch, is the Chief Scientist at Rational Software Corporation and developer of the Booch Method of object-oriented analysis and design. He is also co-developer of the Unified Modeling Language (UML). Widely recognized for these and many contributions in the field, he is a popular speaker at technology conferences around the world. Booch has twice received Software Development magazine's coveted Jolt-Cola Product Excellence Award for his seminal text, Object-Oriented Analysis and Design with Applications.

0805306080AB04062001

Table of Contents

1. Introduction.
The Software Crisis.
The Ada Culture.

2. Software Engineering.
Goals of Software Engineering.
Principles of Software Engineering.
Approaches to Software Development.
Languages and Software Development.

3. Object-Oriented Design.
Limitations of Functional Methods.
An Object-Oriented Design Method.
Ada as a Design Language.

4. An Overview Of The Language.
Requirements for the Language.
Ada from the Top Down.
Ada from the Bottom Up.
Summary of Language Characteristics.
Data Structures.

5. The First Design Problem: Document Concordance.
Define the Problem.
Identify the Objects.
Identify the Operations.
Establish the Visibility.
Establish the Interface.
Implement Each Object.

6. Data Abstraction And Ada's Types.
Data Abstraction.
Types.
Object Declarations.

7. The Second Design Problem: Data Base System.
Define the Problem.
Identify the Objects.
Identify the Operations.
Establish the Visibility.
Establish the Interface.
Algorithms And Control.

8. Subprograms.
The Form of Ada Subprograms.
Subprogram Calls.
Applications for Ada Subprograms.

9. Expressions And Statements.
Names.
Values.
Expressions.
Statements.

10. The Second Design Problem: Continued.
The Problem Revisited.
Evaluate the Objects.
Implement Each Object.
Packaging Concepts.

11. Packages.
The Form of Ada Packages.
Packages and Private Types.
Applications for Ada Packages.

12. Generic Program Units.
The Form of Ada Generic Program Units.
Generic Parameters.
Applications for Ada Generic Program Units.

13. The Third Design Problem: Generic Tree Package.
Define the Problem.
Identify the Objects.
Identify the Operations.
Establish the Visibility.
Establish the Interface.
Evaluate the Objects.
Implement Each Object.
Concurrent Real-Time Processing.

14. Tasks.
The Form of Ada Tasks.
Task Statements.
Applications for Ada Tasks.

15. Exception Handling.
Declaring and Raising Exceptions.
Handling Exceptions.
Applying Exceptions.

16. Machine Representations.
Representation Specifications.
System-Dependent Features.
Unchecked Conversion.

17. The Fourth Design Problem: Environment Monitoring.
Define the Problem.
Identify the Objects.
Identify the Operations.
Establish the Visibility.
Establish the Interface.
Evaluate the Objects.
Implement Each Object.
Systems Development.

18. Input/Output.
File Management.
Input/Output for Nontextual Data.
Input/Output for Textual Data.
Application.
Low-Level Input/Output.

19. The Software Life Cycle With Ada.
Analysis Phase.
Requirements Definition Phase.
Design Phase.
Coding Phase.
Testing Phase.
Operation and Maintenance Phase.

20. Programming In The Large.
Managing The Name Space.
Separate Compilation Issues.
Large Systems Architecture.

21. The Fifth Design Problem: Heads-Up Display.
Define the Problem.
Identify the Objects.
Identify the Operations.
Establish the Visibility.
Establish the Interface.

Appendix A: Predefined Language Attributes.
Appendix B: Predefined Language Pragmas.
Appendix C: Predefined Language Environment.
Appendix D: Ada Style Guide.
Appendix E: Ada Syntax Charts.
Appendix F: Ada 9x. 0805306080T04062001

Excerpts

Ada is a general-purpose programming language with considerable expressivepower. It was developed at the initiative of the United States Department ofDefense in response to the crisis in software development. Ada was designedspecifically for the domain of large, real-time, embedded computer systems,although it will certainly have an impact on many other application areas. Unlike most other production high-order languages, such as FORTRAN, COBOL,or even Pascal, Ada not only enbodies many modern software developmentprinciples but also enforces them. The greatest benefits in this commonhigh-order language effort will thus be gained from the application of goodsoftware development methods that are facilitated by using Ada as thelanguage of expression. As a result, the introduction of Ada represents atremendous opportunity for improvement in the clarity, realibility,efficiency, and maintainability of software systems. Ada is more than just another programming language, however. Along with theAda Programming Support Environment, it represents a very powerful facilitythat helps us understand problems and express their solutions in a mannerthat directly reflects the multidimensional real world. The Third Edition of Software Engineering with Ada Ada has truly entered the mainstream of computer science. The third editionof this book was written in response to the language's growing use and toreflect the changing methods of problem solving. The third edition is, ifyou will excuse the pun, a repackaging of the second edition. Chapters havebeen combined, rewritten, and rearranged to better reflect today's wayt ofthinking. This edition includes expanded code segments with more completeprograms written in a more modern style. Most importantly, this thirdedition retains an enphasis on Ada's effective use in a software engineeringcontext. This book thus serves as a complete Ada reference that is appropriate forboth the programmer who wishes to create Ada systems and the manager whoneeds to understand how to apply this powerful tool. The book presumes anunderstanding of the basic principles of programming. Goals This book is not just another introduction to Ada. It has been written tosatisfy three specific goals: To provide an intensive study of Ada's features To motivate and provide examples of good Ada design and programming To introduce an object-oriented development method that exploits thepower of Ada and, in addition, helps manage the complexity of large softwaresystems In short, this book not only describes the details of Ada programming, butalso suggest ways in which to best apply the features of the language in thecreation of software systems. Content Features Structure: Many texts present the details of a programming languageonly from a syntactic or semantic prespective. In this book, we start with asoftware design approach and then introduce Ada from the top down in thecontext of good programming methods. The book is divided into six packages, each of which contains three to fourlogically related chapters. The first package begins with a brief look atthe Ada problem domain, and includes an examination of Ada's developmenthistory to provide a perspective on some of the features of the language.The primary objective of this package is to discuss the principles ofsoftware engineering as it relates to object-oriented development. Package 1concludes with an overview of the language. The second Package contains the first two of five design problems (one ofwhich is revisited and expanded later), as well as a discussion of abstractdata types, and details of the data types provided in the Ada language. The third through the sixth packages provide a detailed presentation of Adabuilt around five complete design examples. Each problem is i

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.