Studying the Novice Programmer

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Format: Paperback
Pub. Date: 1988-12-01
Publisher(s): Psychology Pr
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Table of Contents

Early Workp. 1
Twenty Things to Do with A Computerp. 3
Teaching Children Thinkingp. 29
Transferp. 41
Teaching Mathematics Through Programming in the Classroomp. 43
Cognitive Consequences of Programming Instructionp. 57
A Study of the Development of Programming Ability and Thinking Skills in High School Studentsp. 83
Learning to Program and Learning to Think: What's the Connection?p. 113
Learning Programming Conceptsp. 125
The Psychology of How Novices Learn Computer Programmingp. 129
The Concept of Variable in Programming: Its Meaning and Use in Problem-Solving by Novice Programmersp. 161
Do We Really Have Conditional Statements in Our Brains?p. 179
Cognitive Strategies and Looping Constructs: an Empirical Studyp. 191
What Do Novice Programmers Know About Recursion?p. 209
Learning Flow of Control: Recursive and Iterative Proceduresp. 229
Conditions of Learning in Novice Programmersp. 261
Difficulties, Misconceptions, and Bugsp. 281
Some Difficulties of Learning to Programp. 283
A Summary of Misconceptions of High School Basic Programmersp. 301
Children's Mental Models of Recursive Logo Programsp. 315
Preprogramming Knowledge: A Major Source of Misconceptions in Novice Programmersp. 325
A Goal/Plan Analysis of Buggy Pascal Programsp. 355
Novice Mistakes: Are the Folk Wisdoms Correct?p. 401
Designing Programming Environmentsp. 417
Does Programming Language Affect the Type of Conceptual Bugs in Beginners' Programs?p. 419
The Black Box Inside the Glass Box: Presenting Computing Concepts to Novicesp. 431
An Integrated Textbook, Video, and Software Environment for Novice and Expert Prolog Programmers1p. 447
Boxer: A Reconstructible Computational Mediump. 467
Creditsp. 483
Author Indexp. 487
Subject Indexp. 493
Table of Contents provided by Publisher. All Rights Reserved.

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