“This is a must-read for the nervous novice as well as the world-weary veteran. The book guides you through every aspect of exhibit making, from concept to completion. The say the devil is in the details, but so is the divine. This carefully crafted tome helps you to avoid the pitfalls in the process, so you can have fun creating something inspirational. It perfectly supports the dictum—if you don’t have fun making an exhibit, the visitor won’t have fun using it.”
—Jeff Hoke, Senior Exhibit Designer at Monterey Bay Aquarium and Author of The Museum of Lost Wonder
Creating Exhibitions Collaboration in the Planning, Development, and Design of Innovative Experiences
by McKenna-Cress, Polly; Kamien, JanetBuy New
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Summary
Author Biography
Polly McKenna-Cress is Department Chair and Program Director of Museum Exhibition Planning & Design at the University of the Arts, as well as Principal of Alusiv, Inc., a design firm in Philadelphia. She is a consultant, author, and educator who leads institutions, departments, and teams in master planning, development, design, and project management of exhibitions. Over her 25+ year career in both museums and design firms, she has led the creation of more than 60 exhibitions of varying sizes, budgets, and complexities.
Janet A. Kamien was an executive consultant, author, and strategic planner. In her 40+ years in the museum field she worked on staff at four major museums and also worked as an independent consultant. She worked, consulted, and advised on more than 100 different interpretive projects and strategic master plans.
Table of Contents
Chapter 1
Collaboration Unpacked
Why Collaborate?
Why Collaborate in Museums?
How to Collaborate
A Case Study in Extraordinary Collaboration: Science Gallery Trinity College, Dublin Ireland
An Intrinsic Imperative
Chapter 2
Advocacy Positions as a Team Creation Strategy
Five Advocacies Needed for Every Team
Action Steps
Dangers and Pitfalls
Chapter 3
Creating the Landscape for Exemplary Exhibitions
Laying the Foundation
Planning Major Change
New Exhibition Initiative
Review, Critique and Approval
Institutional Culture and Risk
Assessing Results and Learning from Them
Chapter 4
It’s About Something Too!
Approach and Philosophy
Object Driven or Idea Driven?
Dangers for the Subject Matter Expert
Two Curatorial Perspectives:
Chapter 5
Developing Exhibition Content for Visitors
Synthesizing and Presenting Initial Concepts
Getting Started: Developing the Concepts
Strategies for Organizing Information
Synthesizing and Presenting
Organizing the Concepts into a Cohesive Narrative
Documentation and Presentation
Getting the Details Ironed Out: How Does This Thing Really Work
Strategies for Ironing Out the Details
The Final Miles
Chapter 6
Advocating for the Physical and Sensory Experience
Design Advocacy: Working within the Collaboration
Primary Exhibition Design Principles
The Launch of Design
Spatial Planning & Visitor Flow
Gestalt – Sensory Perception Forming a Whole
The Medium is the Message: Modes
Immersive Environments
Accessible and Universal Design
Environmentally Sound Practice
Exhibition Design—Chapter Conclusion
Chapter 7
Managing the Project and Team
Creating a Budget
Managing a Team
Chapter 8
Getting the Most Out of the Process
Process Documentation
Ways to Produce and Shape Ideas
Concept Organization and Visual Documentation
Making Decisions and Conducting Evaluation
Chapter 9
How Do We Set Up Our Process?
Process Outline
Process Phases (See Visual Map proceeding this chapter)
The Postpartum: Evaluating, Maintaining, Evolving and Documenting
Exhibition Closing
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