The Game Production Handbook
by Chandler, Heather MaxwellRent Book
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Summary
Table of Contents
| General Production Overview | p. 1 |
| Game Production Overview | p. 3 |
| Roles on the Team | p. 17 |
| Project Management Methods | p. 41 |
| Business Information | p. 59 |
| Legal Information | p. 61 |
| Developer and Publisher Relationships | p. 73 |
| Managing People | p. 91 |
| Hiring and Retaining Talent | p. 93 |
| 7 Teams | p. 107 |
| 8 Effective Communication | p. 133 |
| Technical Production | p. 143 |
| Massively Multiplayer Online Games | p. 145 |
| Voiceover | p. 157 |
| Music | p. 183 |
| Motion Capture | p. 195 |
| Marketing and Public Relations | p. 205 |
| Pre-Production | p. 217 |
| Game Concept | p. 219 |
| Game Requirements | p. 241 |
| Game Plan | p. 261 |
| Production | p. 293 |
| Production Cycle | p. 295 |
| Production Techniques | p. 305 |
| Making Builds | p. 323 |
| Software Ratings | p. 331 |
| Localization | p. 343 |
| Testing | p. 359 |
| Testing | p. 361 |
| Code Releasing | p. 375 |
| Post-Production | p. 381 |
| Postmortems | p. 383 |
| Closing Kits | p. 391 |
| Case Study - Game Production Cycle | p. 401 |
| Glossary | p. 453 |
| Resources | p. 457 |
| Biographies | p. 461 |
| About the CD-ROM | p. 471 |
| Index | p. 473 |
| Table of Contents provided by Blackwell. All Rights Reserved. |
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